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How to Host a Draft

Introduction

Welcome to the Fantasy Tribes Draft Guide. This document will help you, as a league manager, to successfully host a draft for your league. We recommend using a video chat platform and/or a shared Google Sheet for easier cooperation between league members.

Step 1: Picking MVPs

Before the draft begins, each coach in the league must select two MVPs from the pool of castaways. Remember:

  • MVPs yield double the points for their respective coaches.
  • Coaches cannot draft their own MVPs—once chosen, an MVP is locked to that coach.
  • MVP picks stay anonymous during the draft unless the coach chooses to reveal them.

Step 2: Setting the Draft Order

After all MVPs are selected, the league manager needs to randomize or manually set the draft order and announce it to all league members.

Note: The draft follows a snake (serpentine) format. If you pick first in Round 1, you pick last in Round 2, then first in Round 3, and so on.

Step 3: Determining the Number of Copies

The number of copies of each draftable castaway varies depending on league size. You can never have more coaches than castaways in a season.

Number of Coaches Number of Copies Needed
1–4 1
5–9 2
10–13 3
14–18 4
19–22 5

Step 4: Starting the Draft

Once the draft order is set, begin the draft: the league manager calls each coach in order to make their selection. Each coach has 1–2 minutes per pick (time limit set by the manager). Ensure all coaches can track how many copies of each castaway remain, either via a shared display or individual tracking.

Conclusion

Hosting a draft is a key part of the Fantasy Tribes experience. With this guide, you’re equipped to manage your league’s draft efficiently and effectively. Good luck, and may the best coach win!

P.S. Remind coaches to make their Edgic picks the week of the merge (after buffs) and their Finale picks the week of the finale.